Global Game Jam Day One
January 21, 2017
Day One of Global Game Jam is now complete (well, at least in local time anyway). We had an awesome time today down at Farset Labs at Weaver’s Court. I really want to talk about the theme and what we worked on, but of course that’s a big no-no until Hawaii begins the jam at 3AM our time! Hello from the future, Hawaii?Read More...
Game jam resources; a list of lists of lists for Global Game Jam
January 19, 2017
Hello all! I hope you’re all excited for Global Gam Jam – it’s happening TOMORROW! Here’s a short, concise list of useful lists Global Game Jam resources I’ve put together for #GGJ17, to have everything in one place. These can be used as game jam resources for any game jam – not just #GGJ17.Read More...
Games NI Interview and Update
November 3, 2016
Hey everyone – a small update including what we’ve been up to recently and a link to our interview with Games NI 🙂 We’ve been busy working away on TubeInProgress, adding things like Facebook score integration, and native sharing to allow you to share scores and screenshots with your friends.Read More...
Unity Tips – Play Mode Tint
October 18, 2016
With the default play mode tint, the UI tint is so subtle that it can be easy to forget when you are in play mode (top) and not in play mode (bottom). The best way to prevent this from happening is improve the visual indicator to remind yourself that you’re in play mode before you go making any big changes that won’t be saved.Read More...