Earlier this month, we visited the Facebook HQ in London to attend the MCV Women In Game Awards. I am thrilled to announce I won the Rising Star Of The Year – Development award!
Global Game Jam – Untested Waters
Following on from our Global Game Jam – Day One post, we are proud to present Untested Waters – our Global Game Jam 2017 game based on the theme ‘Waves’ and a Farset Labs Selected Highlight Game!
Global Game Jam Day One
Day One of Global Game Jam is now complete (well, at least in local time anyway). We had an awesome time today down at Farset Labs at Weaver’s Court. I really want to talk about the theme and what we worked on, but of course that’s a big no-no until Hawaii begins the jam at 3AM our time! Hello from the future, Hawaii?
Game jam resources; a list of lists of lists for Global Game Jam
Hello all! I hope you’re all excited for Global Gam Jam – it’s happening TOMORROW! Here’s a short, concise list of useful lists Global Game Jam resources I’ve put together for #GGJ17, to have everything in one place. These can be used as game jam resources for any game jam – not just #GGJ17.
Games NI Interview and Update
Hey everyone – a small update including what we’ve been up to recently and a link to our interview with Games NI 🙂 We’ve been busy working away on TubeInProgress, adding things like Facebook score integration, and native sharing to allow you to share scores and screenshots with your friends.
Unity Tips – Play Mode Tint
The Unity default play mode tint, is so subtle that it can be easy to forget when you are in play mode and not in play mode. Find out how to change the tint colour in this post!